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  1. Teaching Graphic Novels in the Classroom: Building Literacy and Comprehension

    Teaching graphic novels in the classroom describes different methods teachers may use to begin teaching graphic literature to new readers. The first chapter is dedicated to the history of the medium and runs from the earliest days of comic books through the growing popularity of graphic novels. It includes profiles of early creators and the significance of certain moments throughout history that chart the evolution of graphic literature. Chapters 2-8 focus on different genres and include an analysis and lessons for 1-2 different novels, creator profiles, assignments, ways to incorporate different media in connection with each book, chapter summaries, discussion questions and essay topics. Chapter 9 allows students to create their own graphic novel, with guidance.

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    A$39.95
  2. STEAM Power: Infusing Art Into Your STEM Curriculum

    This engaging book is a practical guide for educators looking for creative ways to blend arts and STEM learning (STEAM). Author Tim Needles is an artist and educator who covers the fundamentals of STEAM, presents detailed project plans and gathers insights from educators in the field. Technologies covered include coding, robotics, 3D printing, virtual and augmented reality, digital photography, video, animation and digital drawing. In addition, the book addresses collaboration, global learning, project-based learning, makerspaces and social-emotional learning.

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    A$39.95
  3. Unpacking Fake News: An Educator’s Guide to Navigating the Media with Students

    The term fake news has become part of global discourse. Although some have appropriated the term for political purposes, actual fake news represents an inherent threat to democracy given the ease through which it is consumed and shared. This book is one of the first of its kind to address the implications of fake news for the F-12 classroom. It explores what fake news is, why students are susceptible to believing it and how they can learn to identify it. Leading civic education scholars use a psychoanalytic lens to unpack why fake news is effective and to show educators how they can teach their students to be critical consumers of the political media they encounter. The authors also link these ideas to the broader task of civic education and critical engagement in the democratic process.

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    A$39.95
  4. Connected Librarians: Tap Social Media to Enhance Professional Development and Student Learning

    Connected Librarians: Tap Social Media to Enhance Professional Development and Student Learning offers insights into the opportunities and obstacles of this exciting but sometimes challenging topic, including practical ideas for making the most of social media in your school library. This informative guide is the professional development librarians need to understand how to effectively use social media to improve student learning.

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    A$34.95
  5. Gamify Literacy: Boost Comprehension, Collaboration and Learning

    With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamifaction strategies, demonstrating how teachers can use gaming tools and activities to improve literacy and content learning.

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    A$35.95
  6. Media Literacy in the F-12, Updated and Expanded Second Edition

    Today's average youth spends over 10 hours a day consuming media. Aided by technology, young people can instantly share and engage with media messages to find answers, get directions, shop or connect with friends. But access alone doesn't lead to critical thinking. Media are texts, designed to be read, analysed, deconstructed and reconstructed. Understanding how to interpret advertising messages, check for bias or avoid stereotyping are among the skills students need to become knowledgeable consumers and producers of media. This book helps educators understand the importance of teaching media literacy and gives them the tools needed to bring this form of literacy into the classroom.

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    A$55.95
  7. iPads in the Classroom: From Consumption and Curation to Creation

    Your school may have a technology plan, but how will that plan advance learning? Millions of iPads are in the hands of students worldwide. Many educators, however, see them only as game stations or replacements for notebooks and textbooks. Authors Tom Daccord and Justin Reich explain why iPads can be so much more useful. They present a tremendous opportunity for teachers to rethink the design of learning environments to best suit the needs of their students.

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    Regular Price A$32.95 Sale Price A$16.48
  8. Brigance: Early Childhood Screens III: Screen F & 1

    Brigance Screens III use extensive data from U.S. national studies to ensure they are more accurate and useful than ever. Early Childhood Screens III: F &1 is a collection of quick, highly accurate assessments to use with Foundation (Prep, Reception, Kindergarten, etc.) and Year One children. Screening can serve as the first step in assessing a child's school readiness, providing a snapshot of a child's mastery of early developmental and academic skills.

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    A$210.00
  9. Brigance: Early Childhood Screens III: Screen 3-5 Years

    Brigance Screens III use extensive data from U.S. national studies to ensure they are more accurate and useful than ever. Early Childhood Screens III: 3-5 Years is a collection of quick, highly accurate assessments and data-gathering tools that enable educators to measure critical predictors of school success, including physical development, language, academic/cognitive, self-help and social-emotional skills in 10-15 min.

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    A$210.00
  10. Brigance: Early Childhood Screens III: Screen 0-35 Months

    Brigance Screens III use extensive data from U.S. national studies to ensure they are more accurate and useful than ever. Early Childhood Screens III: 0-35 months is a collection of quick, highly accurate assessments and data-gathering tools to use with children from birth to 35 months. Screening enables educators to identify children with developmental delayed or giftedness for early intervention.

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    A$210.00
  11. The Power of Scriptwriting! Teaching Essential Writing Skills Through Podcasts, Graphic Novels, Movies, and More

    This dynamic resource offers teachers a new way to energize the teaching of writing while also meeting key learning standards. The author draws on his unique background in education and media to provide this all-in-one resource to help teachers use the versatility of scriptwriting to motivate students and support literacy skills across the disciplines. Each chapter covers a different medium, outlining the writing skills required, and providing practical tips, sample projects, standards alignment, and strategies for differentiated instruction.

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    A$34.95
  12. Create It with Kidspiration 3

    We know that all students learn differently, and many require content to be presented visually in order to retain it. Kidspiration is ideal for these learners, as it allows primary educators to teach literacy, numeracy and thinking skills using proven visual thinking methodologies. The program's dynamic tools and features can be used to design fun activities to engage all students.This revised Australian edition shows teachers how to use Kidspiration 3 to its full potential. The 44 sample activities span the four core Australian curriculum learning areas - Mathematics, English, Science and Humanities and Social Sciences - with instructions for effective implementation in both a computer lab and a single-computer classroom.

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    A$39.95

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