Books

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  1. Environmental Science for Grades 6–12: A Project-Based Approach to Solving the Earth's Most Urgent Problems

    Environmental science education is essential to preparing today’s students for the future. We must create opportunities for hands-on investigations that explore complex environmental problems in order to find solutions and meet the challenges of our changing world.

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    A$38.95
  2. Advanced Cooperative Learning: Playing with Elements

    Advanced cooperative learning includes element deck manipulatives to play with the elements of structures. Playing with elements will make your teaching tighter, more creative and more fun for you and your students.

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    A$29.95
  3. What’s This Got To Do With Anything?

    Feed your students' brains with the energisers in this book. This eclectic collection of over 300 brain-friendly activities will help you make your classroom a fun place to be and a great place to learn.

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    A$37.95
  4. New Realms for Writing: Inspire Student Expression with Digital Age Formats

    In New realms for writing, author Michele Haiken demonstrates how to bring thoughtful teaching and purpose to the centre of the conversation, with tech supporting robust pedagogy.

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    A$38.95
  5. Developing Digital Detectives: Essential Lessons for Discerning Fact From Fiction in the 'Fake News' Era

    Developing digital detectives offers easy-to-implement lessons for educators to support learners as they become digital detectives, looking for clues, questioning motives, uncovering patterns, developing theories and, ultimately, delivering a verdict.

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    A$54.95
  6. Win-Win Discipline: Strategies for All Discipline Problems

    Never before has there been a more practical and powerful step-by-step approach to discipline. Win-win discipline provides proven strategies and structures to prevent disruptions for the moment-of-disruption and follow-ups.

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    A$55.00
  7. Logic Line-Ups: Higher-Level Thinking Activities

    Build your students’ deductive thinking skills, spatial reasoning, spatial vocabulary and teamwork skills with these 72 ready-to-use logic activities. You’ll find problems, answers and reproducible line-up cards for 12 popular themes.

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    A$19.95
  8. Adventures in Authentic Learning: 21 Step-by-Step Projects From an Edtech Coach

    With this book, teachers get the guidance they need to help students engage in learning experiences that allow them to reflect on their level of knowledge and what they need to learn, while exploring topics that correspond with their interests. Readers will learn to guide students in creating tutorial videos, providing peer reviews, curating their own resources, participating in debates and more.

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    A$54.95
  9. Classbuilding Questions

    Create a fun and friendly classroom environment through positive classmate interactions. The activities are a great way to energise students, have fun and get acquainted with their classmates.

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    A$34.95
  10. The R Rules: A Guide for Teens to Identify and Build Resources, Workbook – Revised Edition
    What do you want to do, be, and have in the future? The R Rules is a resource that supports students and teens in answering and acting on that question. This revised, expanded, and updated edition expands the use of technology and online activities and resources. Students will find tools and processes designed to improve performance and the experience of schools, the workplace – and life. Objectives, reflection, and assessment tools were created to enhance teaching effectiveness for educators. Learn More
    A$27.95
  11. Smart Starters

    A Smart Starter changes "extra" moments in a classroom setting into teachable moments. They are designed to take short amounts of time. However, Smart Starters are NOT short on substance. The Smart Starters in this series are packed full of important skills to practise and polish or to reinforce and extend. As their name suggests, they are good for igniting learning. Instead of the slow move into a class period, lesson or school day, a Smart Starter quick-starts the action. Each one warms up the brain with a sparkling challenge. Students also need this kind of spark at times other than the beginning of the day or class period. Use a Smart Starter any time there is a lull, or any time students need a break from a longer activity.

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    Starting at A$15.95

  12. Energising Smart Starters - Writing Prompts: Motivational Exercises to Stimulate the Brain

    Smart Starter activities change extra moments in a classroom into teachable moments. The Smart Starters in this book, Writing Prompts, are packed full of great writing ideas to encourage students to practise and polish different writing modes. The starters are grouped by writing modes. As you introduce a new type of writing, have students practise that mode. A starter may inspire your students to develop questions or examples along the same lines, expanding the quick write into a full-blown writing project. Dust off those rusty skills with a Smart Starter. Use them anytime to stimulate minds. Doing a Smart Starter will sharpen thinking processes and challenge brains. In addition, Smart Starters work well as starting points for students to create other similar questions and problems.

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    A$17.95

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