Books

Items 1-12 of 82

Page
per page
Set Ascending Direction
  1. Rough Draft Math: Revising to Learn

    In Rough draft math, Mandy shares the power of infusing mathematics class with the spirit of revision so that students feel comfortable thinking aloud as they talk to learn through problem-solving, rather than talking only to perform right answers. In the process, a class of students becomes a community of mathematical thinkers and teachers gain access into their students’ ideas and understandings. Inside you’ll find the following: an exploration of what the idea of revision could mean for mathematics teaching and learning; classroom vignettes to see rough draft mathematics in action; specific teaching techniques to encourage and practice rough draft thinking; voices of teachers and students in rough draft classrooms; Mandy’s reflections about her own teaching as a work in progress.

    Learn More
    A$44.95
  2. Transform Your 6-12 Math Class: Digital Age Tools to Spark Learning

    Instead of drill-and-practice apps and worksheets, what if technology enabled exploration of mathematics concepts? Instead of screens for disconnected individual learning, what if technology fostered mathematical discourse and collaboration? Instead of a one-size-fits-all approach to teaching mathematics, what if we used technology to differentiate to meet students’ diverse needs? Technology has the power to support the teaching and learning of mathematics content at all grade levels, but the presence of technology is insufficient unless it’s paired with effective teaching practices and meaningful content. This book poses and unpacks the above questions and many more, with detailed classroom examples to illustrate practical strategies for integrating technology in the 6-12 classroom.

    Learn More
    A$31.95
  3. 10 Performance-Based STEM Projects for Years 5-8
    10 Performance-Based STEM Projects for Years 5–8 provides 10 ready-made projects designed to help students achieve higher levels of thinking and develop 21st century skills while learning about science, technology, engineering and maths. Learn More
    A$45.95
  4. Well Played, 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles

    Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Learn how to make games and puzzles an integral learning component and gain unique access to student thinking.

    Learn More
    A$42.95
  5. Helping Students Become Equation Experts

    The award-winning Equation Expert uses a simple and logical visual approach that makes sense to anyone who might be left behind by a traditional means of learning to solve equations. Use the provided Equation Expert template to clarify and solve twenty different kinds of equations, including mathematical and scientific formulas. Helping Students Become Equation Experts includes the Equation Expert template itself, along with a guide for teachers that includes practice problems and assessments for students.

    Learn More
    A$29.95
  6. Zip-Around Games

    Zip-Around card games are an engaging way for the whole class to learn and practise new concepts together. Students will have fun as they cooperate in exciting, fast-paced games that sharpen their skills in maths, build their vocabulary and learn to listen to each other. Titles in this series include: Maths Games: Practise mental multiplication and division, work with fractions and solve worded problems. Vocabulary Games: Introduce synonyms, metaphors, alliteration and homonyms, and  apply effective strategies for learning new words. Following Directions: Encourage active listening (and laughter!) as students sing, stamp their feet and even moo like cows to complete a sequence of tasks together. Each Zip-Around set comes with eight individual games, as well as a booklet containing game instructions, answer keys and additional reproducible resources for introducing and reinforcing each activity.

    Learn More

    Starting at A$35.95

  7. Zip-Around Maths Games: Ready-to-use, Interactive Card Games for the Whole Class
     Zip-Around Maths Games are an exciting way to engage your middle years class in learning and applying mathematical concepts. Students will love the eight fast-paced games as they sharpen their skills in multiplication and division, work with fractions, solve worded problems and more! Learn More
    A$35.95
  8. The Xs and Whys of Algebra: Key Ideas and Common Misconceptions

    In The Xs and Whys of Algebra: Keys Ideas and Common Misconceptions, Anne Collins and Linda Dacey provide a set of thirty research-based modules designed to engage all students in mathematical learning that develops conceptual understanding, addresses common misconceptions and builds key ideas that are essential to future learning. For use in Year 7 to Year 9 courses focused on an introduction to formal algebra, the thirty research-based modules in this spiral-bound flipchart are designed to engage all students in mathematical learning that develops conceptual understanding, addresses common misconceptions and builds key ideas essential to future learning. Teachers will want to keep this resource next to their plan book so they will have these ideas at their fingertips throughout the year.

    Learn More
    A$32.95
  9. Smart Starters

    A Smart Starter changes "extra" moments in a classroom setting into teachable moments. They are designed to take short amounts of time. However, Smart Starters are NOT short on substance. The Smart Starters in this series are packed full of important skills to practise and polish or to reinforce and extend. As their name suggests, they are good for igniting learning. Instead of the slow move into a class period, lesson or school day, a Smart Starter quick-starts the action. Each one warms up the brain with a sparkling challenge. Students also need this kind of spark at times other than the beginning of the day or class period. Use a Smart Starter any time there is a lull, or any time students need a break from a longer activity.

    Learn More

    Starting at A$15.95

  10. Energising Smart Starters - Pre-Algebra: Motivational Exercises to Stimulate the Brain

    The Smart Starters in this book are packed full of vitally important skills to practise and polish or to reinforce and extend pre-algebra concepts in mathematics. Smart Starter activities are designed to be completed in short amounts of time. The Smart Starters are grouped by general topics and skill areas into: Numbers and Number Systems; Integers; Mathematical Expressions; Inequalities and Equations; Graphing; and Conundrums and Puzzles. One or more of them might help to ease students into a new area of study. All starters can be expanded and extended. A Smart Starter may inspire your students to develop questions or examples along the same lines, expanding the warm-up into a full-blown maths lesson.

    Learn More
    A$15.95
  11. I've Got It!

    Easily track your middle years students' progress in Mathematics, Grammar and Reading Comprehension with the I've Got It! series. Each reproducible worksheet focuses on one of 35 skills required for overall mastery of a particular subject. Activities require students to demonstrate basic knowledge, before moving on to higher-level questions that encourage critical thinking and application. Cumulative tasks bring these skills together so that students can integrate and practise their newly-acquired knowledge.

    A flexible classroom tool, teachers can use the activities in the I've Got It! series for both formative and summative assessment. The included progress charts allow both teachers and students to assess their current understanding and indicate where more instruction is required.

    Learn More

    Starting at A$19.95

Items 1-12 of 82

Page
per page
Set Ascending Direction