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  1. Cooperative Learning for English, Book 1

    Do you want your English classes to bustle with engagement? Do you want your students to be active, ask and answer questions, explore literature at a deeper level and quiz each other on vocabulary? Here’s your solution. In this two-book series, you will find powerful cooperative learning strategies to make your secondary English curriculum come alive.

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    A$42.00
  2. Novel Engineering, K–8: An Integrated Approach to Engineering and Literacy

    Novel engineering, K–8 shows how your students can work through engineering design challenges inspired by a broad range of literature – novels and short stories, biographies and histories, or even picture books. By way of introduction, the book offers clear conceptual background and practical advice on how the approach works: Your students pull information from literature to identify a problem. Then, using details from the story or text, they go through an engineering design process to develop functional solutions for their ‘clients’ – the book’s characters. To support your efforts and bring the concept to life, the book gives you five in-depth case studies featuring the use of novels, a biography and a nonfiction historical text.

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    A$49.95
  3. Zip-Around Games

    Zip-Around card games are an engaging way for the whole class to learn and practise new concepts together. Students will have fun as they cooperate in exciting, fast-paced games that sharpen their skills in maths, build their vocabulary and learn to listen to each other. Titles in this series include: Maths Games: Practise mental multiplication and division, work with fractions and solve worded problems. Vocabulary Games: Introduce synonyms, metaphors, alliteration and homonyms, and  apply effective strategies for learning new words. Following Directions: Encourage active listening (and laughter!) as students sing, stamp their feet and even moo like cows to complete a sequence of tasks together. Each Zip-Around set comes with eight individual games, as well as a booklet containing game instructions, answer keys and additional reproducible resources for introducing and reinforcing each activity.

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    Starting at A$35.95

  4. Zip-Around Vocabulary Games: Ready-to-use, Interactive Card Games for the Whole Class
    Zip-Around Vocabulary Games are an exciting way to engage your middle years class while they work on expanding their vocabulary. Students will love the eight fast-paced games as they cooperatively learn about alliteration, the power of connotation, strategies for learning new words and more! Learn More
    A$35.95

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