Grounded Designs for Online and Hybrid Learning
Designs in Action
The Grounded Designs for Online and Hybrid Learning series guides educators through creating successful online and hybrid learning environments that are rooted in proven instructional theory. Regardless of your underlying educational values or beliefs, the grounded approach outlined in this series will help you consistently develop quality e-learning experiences – without inhibiting your creativity.
As the interest in new digital learning methods rises, more and more educators are exploring online and hybrid courses – often without ever having experienced one themselves. In this collection of articles, editor Atsusi “2c” Hirumi and the contributors share their experiences and provide peers with a guide to help them better understand how to develop stimulating coursework for online learning environments.
Grounded Designs for Online and Hybrid Learning: Designs in Action provides an in-depth look at how leading educators and designers create digital learning environments built on a solid foundation of proven instructional strategies. The second book in the Grounded Designs for Online and Hybrid Learning series presents examples for applying multiple instructional strategies that are based on cognitive information processing and inquiry, experiential and game-based theories of human learning.
As technology continues to evolve and influence learning, the opportunity to explore new and inventive ways to challenge and engage students will grow. Grounded Designs for Online and Hybrid Learning: Designs in Action walks you through developing a challenging and engaging online learning environment that meets the needs of every student.
Using Designs in Action and the other two books in the grounded Designs for Online and Hybrid Learning series, Trends and Technologies and Design Fundamentals, educators will see their classroom instruction come to life thanks to online learning environments.
|Publish date||2014-07-02 00:00:00|
|Partner Name||International Society for Technology in Education (ISTE)|
|Key Learning Area||Cross-Curricular, Technologies|