Creativity and innovation are some of the most important areas on
which to focus work within the Australian Curriculum. Indeed, in the 21st
century, creativity and innovation skills are central components of
tertiary-level education and career readiness. Creativity ✕
4 includes four practical,
standards-based lesson planning formats to use to develop creativity and
Six Thinking Hats® is a thinking process that identifies six
different ways of thinking with each way indicated by a different coloured hat.
Each way of thinking adds information and helps students look at problems or
challenges more creatively and with a variety of points of view.
Encounter Lessons include open-ended questions that help
students practise food listening skills, stimulate creativity and higher-level
thinking, and provide motivation for all students.
format consists of a Project Activity and a series of Thinking Questions that
stimulate creative and critical thinking and give practice in research skills.
SCAMPER is an acronym for works describing seven
different thinking techniques to spark creativity and generate ideas for
problem solving. It provides teachers with the means for generating questions
and gives students a vehicle for demonstrating higher levels of thinking.
4 is the ideal resource
for your Australian Curriculum-aligned classroom, containing 33 distinct
lessons which address the key learning areas of English, Mathematics,
Humanities and Social Sciences, Science, The Arts and Technologies. Each
activity includes sample Australian Curriculum content descriptions and is
accompanied by a differentiated assessment task.